This is the BACKIMG file format for GBAMP Pallettes: These are stored as a series of 1024 bytes. Every 4 bytes represents a colour in the colour table, in BGRN format (blue, green, red, null). This makes for a total of 256 colours. It is not advisable to use the last two to four entries, as they may be replaced with the text colours. The first entry will be transparent for icons. Background Images: These are stored as a series of colour table indicies. The bytes are in left to right, top to bottom order, making up 160 rows of 240 pixels. These are 38400 bytes long. These each use their own pallette, stored immediately before the image. Main Screen Icons: These are like the Background images, except they are 64x64 pictures, 4096 bytes long. These use the same pallette as the Main Screen background. File select Icons: Same as above, except 16x16, 256 bytes, File Select pallette. Font Colours: These are stored as an RGBN colour. Main Screen Icon Positions: Stored as two bytes, XY, offset relative to top left of screen File Select Text Position: Stored as above, except is start of text, not of image Help Text On/Off: Stored as two bytes. 0000 = off, anything else = on. Offsets: These are in Hexadecimal format, use a calculator to convert to decimal if need be. 00000 Main Screen Pallette 00400 Main Screen Background 09A00 Movie Icon Picture 0AA00 Music Icon Picture 0BA00 Pictures Icon Picture 0CA00 Game Icon Picture 0DA00 Ebook Icon Picture 0EA00 File Select Pallette 0EE00 File Select Background Image 18400 File Select Folder Icon 18500 File Select Previous Icon 18600 Text Screen Pallette 18A00 Text Screen Background 22000 Music Player Pallette 22400 Music Player Background 2BA00 Help Icon (Main Screen) Picture 2CA00 Menu text colour 2CA04 Highlighted text colour 2CA08 Text Colour 2CA0C No Observable effect 2CA10 Movie Icon Postion 2CA12 Music Icon Postion 2CA14 Image Icon Postion 2CA16 Game Icon Postion 2CA18 Ebook Icon Postion 2CA1A Help Icon Postion 2CA1C File Select text offset 2CA1E Help Text On/Off